In September 2015, I had released an eBook on Creative Instructional Design Featuring 7 Learning Strategies You Can Use. The eBook has been designed as a job-aid to Instructional Designers and helps them bridge the gap between theory and application. All the learning strategies shown here can be easily applied on their projects. The 7 strategies featured here are from our online suite of 15 courses for Instructional Designers.
On December 9, 2015, I conducted a webinar Creative Instructional Design – 7 Learning Strategies You Can Use -Featuring Live Demos to showcase these strategies. We added two significant strategies to the initial list featured in the eBook, namely:
As a special offer, we are offering free access to our online suite of 15 courses for Instructional Designers for 30 days. We encourage Instructional Designers and Learning and Development professionals to see these strategies in action, use them, and enrich their own learning strategies.
To use these strategies in your organization, you can:
We discussed the following 5 questions related to how to create a better learning experience using Creative Instructional Design strategies.
Q1 Did you know the exponential nature of forgetting?
As you see from this diagram featuring the “Forgetting Curve”, we forget 80% of what we learned in 30 days!
Q2 How can you improve the stickiness of learning?
The start point is to re-align your learning strategy to create the required “Chain of Impact”. This will offset the forgetting curve and create a value chain for retention and application of learning.
Q3 What is a “Chain of Impact”?
The Chain of Impact can be defined as measures that lead training to eventual positive ROI:
Training > Learning > Knowledge application > Business gain > ROI
Q4 How can you create your own “Chain of Impact”?
To create the “Chain of Impact,” you need to:
Q5 How can you integrate various elements (formal and informal learning) into an organization’s overall learning strategy?
One of the approaches is to work with a bigger picture (use the Learning and Performance Ecosystem-based approach as shown here) and change the discrete training into “learning as a continuum”. Create learning paths for the learners and bring in a mix of measures for knowledge acquisition as well as knowledge application.
Example 1: Story-based learning (linear narrative).
Example 2: Story-based learning (with branching scenarios).
Example 3: Story-based learning (with scenarios).
Example 4: Performance Support Tools (to complement and supplement primarily eLearning courses but focused on knowledge application at work).
Example 5: Performance Support Tools (to complement and supplement primarily eLearning courses but focused on knowledge application at work).
Example 6: Scenario-based learning.
Example 7: Scenario-based learning.
Example 8: Guided exploration (featuring the Q&A approach).
Example 9: Micro learning (with a gamified activity).
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