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User Generated Content (UGC) for eLearning refers to any form of content created by users (or learners) and can be used to support both formal and informal learning.
What is driving it is the availability of social media channels and online platforms (learning portals that offer content curation as well as user contributions) through which this can be shared.
This can include wide-ranging options and formats like:
Digital revolution has triggered the proliferation of smartphones and tablets. Their usage for formal learning is an established part of most organisation’s L&D strategy.
User Generated Content is being used to support informal and social learning as it can be used effectively to provide:
If we look at the development of eLearning, it was traditionally a tool by L&D teams requiring a set of professionals to create it.
Integrating User Generated Content for eLearning marks a shift in this approach wherein organisations are encouraging users (Subject Matter Specialists, in particular) to create or share content.
Over time, usage of User Generated Content (UGC) for eLearning may become an important training tool for organisations. However, it will take time and will need to go through an evolutionary process before it can deliver the intended value. You can test waters with small steps and as you see increase in its adoption, you can plan for further growth. If you have any specific queries, do contact me at firstname.lastname@example.org.
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